Wuzzpoppin
3D wave arena, TPS

Wuzzpoppin

A 3D third-person wave arena where the player fights enemies using popcorn as ammunition while keeping the crowd entertained. Losing the crowd's excitement means losing the match.

Role
Level Designer
Team size
12 Developers
Duration
6 weeks
Engine
UE5
Genre
Wave arena
Platform
PC

My contributions

I Designed the arena layout, combat spaces, player routes and pickup placement around the game's wave-based combat.

Final gameplay

Gameplay Demo
Crowd VFX
Verticality