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ABOUT ME

Clarity through thoughtful product design

I’m a Product Designer with 2.5+ years of experience in UI/UX and interaction design. At Metaverse Solutions, I design interfaces and user flows for vocational simulations that help people explore different professions. My work focuses on making complex tasks understandable through clear navigation, guidance and feedback.

I work with developers, artists and clients to understand requirements, explore solutions and refine designs through feedback. My design work spans product structure, user journeys, interactive prototypes and detailed interfaces.

Alongside my professional work, I design independent web products, including Nuage, Selah and Lumi. These projects demonstrate my approach to organising complex information and creating consistent, responsive experiences. I’m looking to contribute as a Product Designer within an established team, helping make useful digital products easier to understand and use.

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Product & UX Design

Designing product structure, user journeys, information architecture and interaction flows around real user needs and clear product goals.

UI & Visual Systems

Turning those experiences into polished interfaces through layout, typography, visual hierarchy, components and cohesive design systems.

LOCATION
Dordrecht, NL
EXPERIENCE
2.5+ Years
FOCUS
Product Design / UI/UX Interaction Design
WORKING STYLE
Remote, Hybrid

Experience

  1. Game UI/UX Designer

    2024 – Present

    Metaverse Solutions

    Lead UI/UX design across interactive training and simulation products, translating complex workflows, client requirements and user needs into clear, usable digital experiences. UI/UX has been a core part of my work throughout the role. I design user flows, information architecture, wireframes, interfaces and interaction patterns across multiple products and environments, while maintaining consistency through reusable components and shared design patterns. I work closely with developers, stakeholders and production from early requirements through implementation — defining how experiences should work, communicating design intent and reviewing the implemented product for usability, clarity and consistency. My broader experience in interactive development also allows me to design with technical feasibility in mind and communicate effectively with development teams.

  2. Content Design Intern — UI/UX & Interaction Design

    2023 – 2024

    SAP

    Designed the user experience and interface for a gamified digital training experience developed in collaboration with SAP. I worked across the full design process: translating requirements into user flows, structuring the experience, designing onboarding and interactions, creating wireframes and high-fidelity interfaces, prototyping solutions and iterating through testing and feedback. Because I also contributed to implementation, I gained experience carrying design decisions beyond Figma and evaluating how they performed in the final interactive product.

Design & Product Toolkit

PRODUCT DESIGN

  • User Flows
  • Information Architecture
  • Wireframing
  • Prototyping

UI & INTERACTION

  • Interface Design
  • Interaction Design
  • Responsive Design
  • Design Systems

RESEARCH & VALIDATION

  • Usability Testing
  • User Research
  • Iteration
  • Accessibility

TOOLS

  • Figma
  • Photoshop
  • Illustrator
  • After Effects
  • Prototyping
  • Design Systems

Education

Breda University of Applied Sciences

BSc Creative Media & Game Technologies

Areas of focus

  • Product & UX Design
  • User Flows & Information Architecture
  • Interaction Design
  • UI & Visual Design
  • Design Systems & Component Libraries
  • Prototyping & Usability Testing

Languages

  • DutchProfessional
  • EnglishProfessional
  • SpanishNative
  • PapiamentoNative
  • French Conversational (B1)